![]() The main character, Carolyn Walker, gets a warning pretty early about that, and I found out the hard way when I steered her into a dark corridor and witnessed the screen get fuzzy and pitch black, followed by sounds of her perishing. I commend the use of darkness, which can kill you if you stand in it too long. I also enjoyed some of the gameplay and narrative twists that separate Tormented Souls from its muses. I appreciated how the game embraced its inspirations, and it's that familiarity that allowed me to become invested in it quickly. Items need to be discovered and occasionally assembled, special keys open certain doors, a videotape here, a glass eye for a bust there - you get the idea. In a good way, I hated being in every section, whether it was the kitchen stacked high with dishes and god-knows-what staining the walls or the hallways featuring morbid art to a delivery room with a bloodstained tub.Īnother faithful adaptation of survival-horror essence is how the hospital is basically a fortress of layered puzzles, not unlike the mansion or police station one would explore in the first two Resident Evil titles. In keeping with the original survival-horror tradition of foreboding locales, every part of this place features the appropriate mix of creepy with splashes of grisly awfulness. The story focuses on the search for a pair of missing kids at an abandoned hospital that used to be a mansion. ![]() The setting is where Tormented Souls scored highest for me. ![]() The camera would occasionally follow you, but the stage generally stays still. With indie games, there are always compromises that have to be made to launch a title, and I think Dual Effect struck the best balance it could here.When I mention "old-school" survival horror, I mean titles such as early Resident Evil, which featured moving characters in third-person perspective around impeccably detailed, pre-rendered backgrounds. The biggest issues with Tormented Souls seem like they stem more from a problem with budget more than the devs’ ability. Exploring Winterlake Hospital channeled all those feelings of dread and loneliness that made those games special and proves that the format still works. I’ve wanted a new Silent Hill (or classic Resident Evil) game for years, but I’d trade all the drama and disappointment for a fantastic spiritual successor like this any day. Tormented Souls is the successor to classic survival horror. I’ll always say there is room in any genre for another solid entry, and that’s what you get here - a great survival horror game built with intentional classic/retro design. This game does not try to advance the genre it doesn’t do anything particularly new or better than previous champions of the genre have, but for all that it does, it does it very well. This was the kind of game that once I got the hang of it (I have not played many survival horror games at all) I became enthralled with playing and exploring every area and uncovering all the secrets and story material I could. Tormented Souls gets way more right than not, and I came away from it very impressed. Combine all of your Scavenge resources to overcome tricky riddles and uncover the mansion’s nefarious past.Ĭan you find the truth and survive the torments? Reviews.Investigate the mansion’s and the grounds’ mysteries using all the tools at hand.Solve twisted problems by combining objects.To survive, you’ll need much more than accurate shooting and quick reflexes.Use anything you can find to fight back against evil.Fight against evil powers and horrible atrocities because they will do everything in their power to prevent you from learning the truth.Tormented Souls combines traditional gameplay with a contemporary control method and dynamic camera.Play the role of Caroline Walker and battle for your life while exploring the mansion’s abandoned hallways. ![]()
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